Starts: 7 Nov 2020
UAL Level 3 ED 3D Design (Product, Architecture and Interiors)
What you will learn
By the end of this course, you will be able to:
- Apply an understanding of specialist industry practice to a creative project
- Produce a self-initiated project proposal
- Use research to inform and direct a creative project
- Use technical skills and materials associated with a specialist industry practice
- Resolve problems within a creative project
- Use specialist practice visual language to communicate ideas and concepts
- Use specialist presentation techniques to present ideas and outcomes
- Apply reflective practice to a creative project
- Student produce a specialist portfolio to support progression to degree courses, apprenticeships or appropriate entry level roles within the creative industries.
Applicants should have at least 4 GCSEs (including English and/or Maths grade 4, or equivalent, or IELTS Level 5). We welcome, but not exclusively, applicants who have studied creative subjects previously. If you are under 19 and are yet to achieve you GCSE English or maths at grade 4 you will be provided with the opportunity to study these. This is an important and mandatory requirement of your Study Programme and non attendance will result in withdrawal. Entry can be supported for students applying from alternative routes where a full package of GCSEs may not have been studied. For further information please email the course contact.
What you need to know before you enrol
You need to be aware that this is a fast-moving, proactive and forward-thinking course, you will be expected to put time in outside of course hours to achieve a high standard of work. We provide full support to students who need extra help in any aspect of their studies, for example to dyslexic students.
What you need
You need a positive, can-do attitude with plenty of enthusiasm for the creative industries. You will be eager to learn, bursting with potential and ready to challenge your understanding of the world in which we live. Collaboration will be necessary as a part of this program, so you will be capable of playing a key role in group work. You will be asked to purchase a range of equipment that we know you will need during the first year and pay a small studio fee to cover paper.
Class format and activities
As part of a close knit group you will work in a supportive atmosphere learning through practical workshops, individual tutorials, exciting peer to peer work and class critiques. You will also have access to 24 -7 learning with a blend of in college practical activities and workshops supported by dynamic online resources via Google Classroom and Microsoft Teams. Your learning is further enriched with a range of study visits to museums and galleries. Industry engagement and live projects develop the skills and independence required to progress to degree courses, apprenticeships or appropriate entry level roles within industry. Assessment Methods: Achievement on the course will be measured by completion of projects, course units and the final major projects. Your progress towards achieving the learning outcomes will be reviewed throughout the course. At the start of the course you will have an opportunity to discuss these with your tutor and set your own personal targets, linked to the learning outcomes and future goals. In order to ensure you make the best possible progress on your course, you will have regular constructive and supportive feedback from your tutors.